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Saynatsalo

This animation is a part of a larger project in which I work on implementation of real-time render engines, such as Eevee in Blender, for archviz purposes. 

In this one I was quite careful to optimise the scene, so I don't have to rely on pricey renderfarms. Many of the textures, such as the bricks on the facade, are procedurally generated, allowing for crisp details and virtually no repetitiveness on larger surfaces. 

The video shows my all-time favourite architectural piece - Saynatsalo Town Hall by Alvar Aalto.

Programs:

Blender - modelling

Eevee renderer

Year: 2021

Individual project

Strupinski | Statenweg 185B, 3039 HP, Rotterdam, Netherlands | KVK nummer 77596161 | t: +48 608389484|+31 (0)630606128 | e: strupinski.vis@gmail.com

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